Tuesday, August 25, 2015

First ever 3D sculpt rendering!

I downloaded Blender at the advice of a friend. It's a free rendering program for 3d files. I'm planning on using it to fully render the Bird of Prey. I found a youtube video of a cup demo. It was pretty good.

Sunday, August 2, 2015

BOP: Top half of almost done!

I'm very happy with how the Bird of Prey is working out! I've learned a little bit more about insert brushes and I LOVE them! They're great for super detailed mechanical stuff. I'm making all the panel lines by duplicating the surface they're on and cutting it down with the 'Trim Curve' tool. I know there are easier, faster ways, but I demand perfectly clean lines, and no other way will give me this that I know of.

Sunday, July 26, 2015

BOP: Top half of the rear engine all done!

I'm so close to finishing the top half of the main hull! Just the bridge and front rounded section left! Then I can start on the bottom half....

Monday, June 22, 2015

Tuesday, June 2, 2015

BOP: Wings are done!

Finally finished the wings. There's one more layer of detail that goes on the top and bottom of both, but I'll do that later. It's coming along pretty well so far. I can't wait to start the head of this thing!

Saturday, May 9, 2015

Bird of Prey

 No, I haven't forgotten about the ZBrush Bird of Prey. In fact I've been waiting until my new office was finished to get back to it. I'm doing ZBrush in a dedicated office with hardwood floors and four windows of natural light for the first time EVER. It was well worth the wait. As you can see, I've completed the outside of the wing gun. So, this is the first finished piece of the Bird of Prey! 

Fun fact: the disruptor mounts are not completely identical. They have slight differences from the left wing to the right. It's cool, since I never noticed on the studio model, but it's annoying knowing I have more work to do on the almost identical left wing.