Wednesday, October 24, 2012
I added the hair and fur. I also ditched the rear hooves and added a sort of interpretive grass. The back leg closest in this picture is looking too long. But it's all a wire armature and the legs are sort of the most important bit of structural integrity. So I'm not sure what to do. Meanwhile, tonight I'd like to add what little harness and reins this guy's wearing on his head and tackle the eyes as best I can.
Friday, October 19, 2012
Round two, FIGHT! I'm finally ready to start sending out more portfolios. This time I'm sending to both Jim Henson's Creature Shops and two of the three Chiodo Brothers. I just thought I'd show you what they'll be getting. A nice cover letter, a standard high quality portfolio and a stereographic portfolio with viewer. It's the stereographic viewer that I hope stops them for that brief and vital second before they decide whether to toss it, or look at it.
Thursday, October 18, 2012
Wednesday, October 17, 2012
Tuesday, October 9, 2012
I recently mailed off nine portfolios to Laika and Pixar. Of those 9, I only got a response from one. Mr. Jerome Ranft of Pixar was kind enough to call me and offer me a very spot on critique of my work. His main piece of advice was that I push myself into areas that I'm not comfortable with, either working in super stylized or super realistic sculpture. So I've decided to push myself into the scary world of super realistic. Mr. Ranft's suggestion was to sculpt off of a single photo, not a turn-around. That way, I force myself to decide what the depths are and the entire piece becomes decisions and interpretations.
So tonight I've started the armature. He's mounted to a 10x6 base and he'll stand around 9 inches tall. It's nice to come back to pure sculpting. I don't need a clever idea, I don't have to worry about lighting and color.... I just have to sculpt!
Wednesday, October 3, 2012
Well, I apparently can't do fur in sculptris. I tried to find videos or guides or anything online, and no one mentions it. And I can't import it into photoshop with the 3d still intact. So, this is as far as it goes until the next project. I'm relatively happy with it. It's better than the last two. But it falls terribly far from what I had expected. I also HATE that it wouldn't let me paint the eyes all the way! Grrr!